yyl
2025-08-20 8f983d0dab26becb6b85dbbb616fde21c3ad8f02
Main/System/Battle/SkillEffect/SkillEffect.cs
@@ -8,6 +8,8 @@
    protected BattleObject caster;
    protected HB427_tagSCUseSkill tagUseSkillAttack;// 目标列表
    protected Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> onHit;
    public SkillEffect(SkillConfig _skillConfig, BattleObject _caster, HB427_tagSCUseSkill _tagUseSkillAttack)
    {
        skillConfig = _skillConfig;
@@ -18,11 +20,21 @@
    //  
    public virtual void Play(Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> _onHit)
    {
        onHit = _onHit;
    }
    public virtual void Run()
    {
    }
    public virtual void OnMiddleFrameEnd(int times, int hitIndex)
    {
    }
    public virtual void OnMiddleFrameStart(int times)
    {
    }
}