Main/System/Debug/DebugController.cs
@@ -16,8 +16,12 @@ private void OnEnable() { m_Version.text = string.Format("{0}_{1} 分支:{2}", #if UNITY_EDITOR m_Version.text = string.Empty; #else m_Version.text = string.Format("{0}_{1} 分支: {2}", VersionConfig.Get().version, VersionConfig.Get().buildIndex, VersionConfig.Get().branch); #endif }