| | |
| | | break; |
| | | case PlayerDataType.Family: |
| | | baseData.FamilyId = value; |
| | | if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0) |
| | | if (value == 0) |
| | | { |
| | | SDKUtils.Instance.TraceEvent("joinalliance", "", false); |
| | | LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1); |
| | | GuildManager.Instance.ClearGuildWhenQuit(); |
| | | } |
| | | // if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0) |
| | | // { |
| | | // SDKUtils.Instance.TraceEvent("joinalliance", "", false); |
| | | // LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1); |
| | | // } |
| | | break; |
| | | case PlayerDataType.Gold: |
| | | baseData.diamond = value; |