Main/System/DayMission/DayMissionBaseWin.cs
@@ -22,11 +22,12 @@ break; case 1: //周奖励 // currentSubUI = UIManager.Instance.OpenWindow<HeroCollectionWin>(); currentSubUI = UIManager.Instance.OpenWindow<WeekBattlePassWin>(); titleText.text = Language.Get("DayMission3"); break; case 2: //主线任务(英雄之路) currentSubUI = UIManager.Instance.OpenWindow<DayMissionWin>(); titleText.text = Language.Get("DayMission4"); break; default: