| | |
| | | // 服务器拥有的DamageType |
| | | public enum ServerDamageType |
| | | { |
| | | Damage = 2,//普通伤害 |
| | | Recovery = 4,//治疗 |
| | | Damage = 2,//普通伤害 (2^1 序号1) |
| | | Recovery = 4,//治疗 (2^2 序号2) |
| | | |
| | | Reborn = 8,//复活 |
| | | Reborn = 8,//复活 (2^3 序号3) |
| | | |
| | | Immune = 16,//免疫 |
| | | Immune = 16,//免疫 (2^4 序号4) |
| | | |
| | | Block = 32, //格挡 |
| | | Block = 32, //格挡 (2^5 序号5) |
| | | |
| | | Realdamage = 64, //真伤 |
| | | Crit = 128, //暴击 |
| | | Realdamage = 64, //真伤/无视防伤 (2^6 序号6) |
| | | Crit = 128, //暴击 (2^7 序号7) |
| | | |
| | | Stunned = 256, //击晕 |
| | | Stunned = 256, //击晕 (2^8 序号8) |
| | | |
| | | Dodge = 512, //闪避 |
| | | Dodge = 512, //闪避 (2^9 序号9) |
| | | |
| | | DamageReverse = 1024,//治疗反转成伤害 |
| | | DamageReverse = 1024,//伤害变为 (2^10 序号10) |
| | | |
| | | SuckHpReverse = 2048,//吸血反转为伤害 |
| | | SelfHarm = 4096,//自残 |
| | | SuckHpReverse = 2048,//吸血毒药 (2^11 序号11) |
| | | SelfHarm = 4096,//自残 (2^12 序号12) |
| | | Protected = 8192,//本次伤害有受保护标记 (2^13 序号13) |
| | | } |
| | | |
| | | public enum DamageType |
| | |
| | | |
| | | CritRealdamage = Crit + Realdamage, //暴击真伤 |
| | | |
| | | SuckHpReverse, //吸血反转为伤害 |
| | | SuckHpReverse = 8192, //吸血反转为伤害 |
| | | } |
| | | |