hch
2025-12-10 92574856a636bad87c01d62fa87394c41f6ff5a2
Main/System/Launch/LaunchWin.cs
@@ -17,8 +17,8 @@
        // [SerializeField] Image m_BackGround;
        [SerializeField] RectTransform m_AndroidProgressContainer;
        [SerializeField] RectTransform m_NetworkContainer;
        [SerializeField] SmoothSlider m_PartProgressSlider;
        [SerializeField] SmoothSlider m_TotalProgressSlider;
        // [SerializeField] SmoothSlider m_PartProgressSlider;
        [SerializeField] Slider m_TotalProgressSlider;
        [SerializeField] Text m_StageDescription;
        [SerializeField] RectTransform m_IosProgressContainer;
        [SerializeField] Text m_IosProgressTip;
@@ -72,7 +72,7 @@
            backGroundIndex = 0;
            if (m_TotalProgressSlider != null)
            {
                m_TotalProgressSlider.ResetValue(0f);
                m_TotalProgressSlider.value = 0f;
            }
            // m_AlphaTween.SetStartState();
@@ -117,10 +117,10 @@
            UpdateProgress();
            if (m_TotalProgressSlider == null)
            {
                m_TotalProgressSlider = this.GetComponentInChildren<SmoothSlider>(true);
            }
            // if (m_TotalProgressSlider == null)
            // {
            //     m_TotalProgressSlider = this.GetComponentInChildren<SmoothSlider>(true);
            // }
        }
        protected override void OnOpen()
@@ -220,10 +220,10 @@
                if (progressInfo.stage == LaunchStage.DownLoad)
                {
                    if (m_PartProgressSlider != null && m_PartProgressSlider.gameObject.activeInHierarchy)
                    {
                        m_PartProgressSlider.SetActive(false);
                    }
                    // if (m_PartProgressSlider != null && m_PartProgressSlider.gameObject.activeInHierarchy)
                    // {
                    //     m_PartProgressSlider.SetActive(false);
                    // }
                    if (m_TotalProgressSlider != null && m_TotalProgressSlider.gameObject.activeInHierarchy)
                    {
@@ -232,10 +232,10 @@
                }
                else
                {
                    if (m_PartProgressSlider != null && !m_PartProgressSlider.gameObject.activeInHierarchy)
                    {
                        m_PartProgressSlider.SetActive(true);
                    }
                    // if (m_PartProgressSlider != null && !m_PartProgressSlider.gameObject.activeInHierarchy)
                    // {
                    //     m_PartProgressSlider.SetActive(true);
                    // }
                    if (m_TotalProgressSlider != null && !m_TotalProgressSlider.gameObject.activeInHierarchy)
                    {
@@ -247,10 +247,10 @@
                        m_TotalProgressSlider.value = progressInfo.totalProgress;
                    }
                    if (m_PartProgressSlider != null)
                    {
                        m_PartProgressSlider.value = progressInfo.partProgress;
                    }
                    // if (m_PartProgressSlider != null)
                    // {
                    //     m_PartProgressSlider.value = progressInfo.partProgress;
                    // }
                }
                DisplayStageDescription(progressInfo.stage, progressInfo.step);