Main/System/Battle/Sound/BattleSoundManager.cs
@@ -195,11 +195,18 @@ private AudioClip LoadAudioClip(int audioId) { var config = AudioConfig.Get(audioId); if (config != null) { return AudioLoader.LoadAudio(config.Folder, config.Audio); } if (config == null) return null; // ===== 修复:添加 Audio/ 前缀 ===== AudioClip audioClip = BattleResManager.Instance.GetAudioResource( "Audio/" + config.Folder, // ← 修复:添加 Audio/ 前缀 config.Audio, battleField.guid ); return audioClip; // ================================ } /// <summary>