Main/System/Team/TeamHero.cs
@@ -85,6 +85,7 @@ curHp = (long)fightObj.HPEx * (long)Constants.ExpPointValue + (long)fightObj.HP; maxHp = (long)fightObj.MaxHPEx * (long)Constants.ExpPointValue + (long)fightObj.MaxHP; fightPower = (long)fightObj.FightPowerEx * (long)Constants.ExpPointValue + (long)fightObj.FightPower; rage = (int)fightObj.AngreXP; positionNum = fightObj.PosNum - 1;