Main/System/Battle/UIComp/DamageContent.cs
@@ -51,12 +51,9 @@ controller?.SetRuntimePosition(beginPos, endPos); } public async void SetDamage(BattleDmgInfo _damageInfo, Action _onComplete) public async void SetDamage(BattleDmgInfo _battleDmgInfo, List<BattleDmg> damages, Action _onComplete) { battleDmgInfo = _damageInfo; var damages = battleDmgInfo.battleDamageList; battleDmgInfo = _battleDmgInfo; for (int i = damages.Count; i < damageLineList.Count; i++) { damageLineList[i].SetActive(false);