Main/System/Battle/BattleManager.cs
@@ -613,7 +613,10 @@ } else { battleField?.CleanBattle(); if (battleField != null && battleField.recordPlayer != null && !battleField.recordPlayer.IsForceFinish) { battleField?.ForceFinish(); } } Debug.LogError(ex); OperationLogCollect.Instance.BugReportSys(ex.ToString());