yyl
8 天以前 95a89cc131f568379425e0ed7533bacb6eb62cb0
Main/Config/Configs/SkillConfig.cs
@@ -1,6 +1,6 @@
//--------------------------------------------------------
//    [Author]:           YYL
//    [  Date ]:           Wednesday, October 15, 2025
//    [  Date ]:           Tuesday, October 21, 2025
//--------------------------------------------------------
using System.Collections.Generic;
@@ -35,6 +35,8 @@
   public int FightPower;
   public string SkillMotionName;
   public string IconName;
   public string BuffIconName;
   public string SkillTipsName;
   public int EffectType;
   public int StartupFrames;
   public int[] ActiveFrames;
@@ -106,17 +108,21 @@
         IconName = tables[18];
         int.TryParse(tables[19],out EffectType);
         BuffIconName = tables[19];
         int.TryParse(tables[20],out StartupFrames);
         SkillTipsName = tables[20];
         if (tables[21].Contains("["))
         int.TryParse(tables[21],out EffectType);
         int.TryParse(tables[22],out StartupFrames);
         if (tables[23].Contains("["))
         {
            ActiveFrames = JsonMapper.ToObject<int[]>(tables[21]);
            ActiveFrames = JsonMapper.ToObject<int[]>(tables[23]);
         }
         else
         {
            string[] ActiveFramesStringArray = tables[21].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            string[] ActiveFramesStringArray = tables[23].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            ActiveFrames = new int[ActiveFramesStringArray.Length];
            for (int i=0;i<ActiveFramesStringArray.Length;i++)
            {
@@ -124,43 +130,43 @@
            }
         }
         int.TryParse(tables[22],out RecoveryFrames);
         int.TryParse(tables[24],out RecoveryFrames);
         int.TryParse(tables[23],out LoopCount);
         int.TryParse(tables[25],out LoopCount);
         int.TryParse(tables[24],out CastPosition);
         int.TryParse(tables[26],out CastPosition);
         int.TryParse(tables[25],out CastIndexNum);
         int.TryParse(tables[27],out CastIndexNum);
         float.TryParse(tables[26],out CastDistance);
         float.TryParse(tables[28],out CastDistance);
         DamageDivide = JsonMapper.ToObject<int[][]>(tables[27].Replace("(", "[").Replace(")", "]"));
         DamageDivide = JsonMapper.ToObject<int[][]>(tables[29].Replace("(", "[").Replace(")", "]"));
         int.TryParse(tables[28],out BulletEffectId);
         int.TryParse(tables[30],out BulletEffectId);
         int.TryParse(tables[29],out BulletPath);
         int.TryParse(tables[31],out BulletPath);
         float.TryParse(tables[30],out BulletFlySpeed);
         float.TryParse(tables[32],out BulletFlySpeed);
         int.TryParse(tables[31],out Scattering);
         int.TryParse(tables[33],out Scattering);
         int.TryParse(tables[32],out ExplosionEffectId);
         int.TryParse(tables[34],out ExplosionEffectId);
         int.TryParse(tables[33],out ExplosionEffect2);
         int.TryParse(tables[35],out ExplosionEffect2);
         int.TryParse(tables[34],out ExplosionEffect3);
         int.TryParse(tables[36],out ExplosionEffect3);
         int.TryParse(tables[35],out ExplosionEffect4);
         int.TryParse(tables[37],out ExplosionEffect4);
         int.TryParse(tables[36],out EffectId);
         int.TryParse(tables[38],out EffectId);
         int.TryParse(tables[37],out EffectId2);
         int.TryParse(tables[39],out EffectId2);
         int.TryParse(tables[38],out MStartEffectId);
         int.TryParse(tables[40],out MStartEffectId);
         int.TryParse(tables[39],out BuffEffect);
         int.TryParse(tables[41],out BuffEffect);
         int.TryParse(tables[40],out TriggerEffect);
         int.TryParse(tables[42],out TriggerEffect);
        }
        catch (Exception exception)
        {