Main/System/Battle/BattleField/OperationAgent/HandModeOperationAgent.cs
@@ -40,9 +40,9 @@ // 检查一下锤子的消耗 //FightPoint 用于记录消耗战锤倍数,小于等于1时默认1倍,大于1时为对应消耗倍值,0418刷新类型22 BattleDebug.LogError("HandModeOperationAgent DoNext 2"); ulong costRate = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataType.FightPoint); long costRate = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataType.FightPoint); ulong cost = (costRate > 1 ? costRate : 1) * 1; // 1是默认消耗 long cost = (costRate > 1 ? costRate : 1) * 1; // 1是默认消耗