yyl
2 天以前 973edc44a04dceb8b48a32ca912e6167f86189d4
Main/System/Hero/HeroInfo.Break.cs
@@ -35,6 +35,8 @@
         for(int j = 0; j < tmpBreakConfig.AttrIDList.Length; j++)
         {
            int id = tmpBreakConfig.AttrIDList[j];
            if (id == 0)
               continue;
            if (!breakAttrs.ContainsKey(id))
            {
               breakAttrs.Add(id, tmpBreakConfig.AttrValueList[j]);
@@ -52,7 +54,7 @@
            if (allSkillTypeIDToID.ContainsKey(skillConfig.SkillTypeID))
            {
               var tmpSkillConfig = SkillConfig.Get(allSkillTypeIDToID[skillConfig.SkillTypeID]);
               if (skillConfig.SkillID > tmpSkillConfig.SkillID)
               if (skillConfig.SkillLV > tmpSkillConfig.SkillLV)
               {
                  //取最大技能
                  allSkillTypeIDToID[skillConfig.SkillTypeID] = tmpBreakConfig.SkillID;