| | |
| | | static List<AssetVersion> unpriorDownLoadAssetVersions = new List<AssetVersion>(); |
| | | public static bool checkAssetCompleted { get; private set; } |
| | | private static string assetVerUrl; |
| | | |
| | | public static void ForceCompleteCheck() |
| | | { |
| | | m_PriorAssetDownLoadDone = true; |
| | | m_UnPriorAssetDownLoadDone = true; |
| | | checkAssetCompleted = true; |
| | | Debug.Log("[AssetVersionUtility] ForceCompleteCheck - YooAsset 已接管资源管理,跳过旧版本检查"); |
| | | } |
| | | |
| | | public static void Init() |
| | | { |
| | | |
| | |
| | | var assetVersionUrl = StringUtility.Concat(VersionUtility.Instance.versionInfo.GetResourcesURL(config.branch), Language.fixPath, "/AssetsVersion.txt"); |
| | | assetVerUrl = assetVersionUrl; |
| | | Debug.Log("http地址:assetVersionUrl " + assetVersionUrl); |
| | | HttpRequest.Instance.UnityWebRequestGet(assetVersionUrl, 5, OnGetAssetVersionFile); |
| | | HttpRequest.Instance.UnityWebRequestGet(assetVersionUrl, 5, OnGetAssetVersionFile).Forget(); |
| | | }).Forget(); |
| | | |
| | | } |