yyl
2026-04-24 97de31e9a015cf139f5293a22e1575a43dfb6733
Main/System/FunctionPreview/FunctionPreviewCell.cs
@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
public class FunctionPreviewCell : MonoBehaviour
{
@@ -34,7 +34,7 @@
        if (!awardList.IsNullOrEmpty())
        {
            itemCell.Init(new ItemCellModel(awardList[0][0], true, awardList[0][1]));
            itemCell.button.SetListener(() =>
            itemCell.SetClickListener(() =>
            {
                if (state == 1)
                {