yyl
2026-04-24 97de31e9a015cf139f5293a22e1575a43dfb6733
Main/System/HeroFates/HeroFatesCell.cs
@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
@@ -164,7 +164,7 @@
                int itemID = config.AwardItemList[i][0];
                int count = config.AwardItemList[i][1];
                items[i].Init(new ItemCellModel(itemID, false, count));
                items[i].button.SetListener(() => ItemTipUtility.Show(itemID));
                items[i].SetClickListener(() => ItemTipUtility.Show(itemID));
                items[i].SetActive(true);
            }
            else