yyl
2026-04-24 97de31e9a015cf139f5293a22e1575a43dfb6733
Main/System/HeroReturn/HeroReturnCallChangeItem.cs
@@ -1,5 +1,6 @@
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class HeroReturnCallChangeItem : MonoBehaviour
{
@@ -24,7 +25,7 @@
        var heroSkinConfig = HeroSkinConfig.Get(skinID);
        if (heroSkinConfig == null) return;
        heroHeadBaseCell.Init(heroConfig.HeroID, skinID, 0, 0, 0, OnClick);
        heroHeadBaseCell.Init(heroConfig.HeroID, skinID, 0, 0, 0, OnClick).Forget();
        nameText.text = heroConfig.Name;
        jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(heroConfig.Class));
        bool isChoose = manager.nowCallChooseHeroID == heroId;