Main/System/HeroReturn/HeroReturnCallChooseWin.cs
@@ -1,4 +1,5 @@ using UnityEngine; using Cysharp.Threading.Tasks; public class HeroReturnCallChooseWin : UIBase { @@ -28,7 +29,7 @@ previewButton.SetListener(() => { HeroUIManager.Instance.selectForPreviewHeroID = manager.nowCallChooseHeroID; UIManager.Instance.OpenWindow<HeroBestBaseWin>(); UIManager.Instance.OpenWindowAsync<HeroBestBaseWin>().Forget(); }); } @@ -90,6 +91,6 @@ var skinConfig = HeroSkinConfig.Get(skinID); if (skinConfig == null) return; uiHeroController.Create(skinID, 1); uiHeroController.Create(skinID, 1).Forget(); } }