Main/System/HeroReturn/HeroReturnCallRateHeroCell.cs
@@ -1,4 +1,4 @@ using System.Collections.Generic; using System.Collections.Generic; using UnityEngine; public class HeroReturnCallRateHeroCell : CellView @@ -17,7 +17,7 @@ { itemCells[i].SetActive(true); itemCells[i].Init(new ItemCellModel(dataList[dataIndex].id, true, dataList[dataIndex].countEx)); itemCells[i].button.SetListener(() => ItemTipUtility.Show(dataList[dataIndex].id)); itemCells[i].SetClickListener(() => ItemTipUtility.Show(dataList[dataIndex].id)); } else {