yyl
2026-04-24 97de31e9a015cf139f5293a22e1575a43dfb6733
Main/System/HeroReturn/HeroReturnCallRateItem.cs
@@ -1,6 +1,7 @@
using System.Collections.Generic;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class HeroReturnCallRateItem : MonoBehaviour
{
@@ -35,7 +36,7 @@
            itemCell.SetActive(true);
            itemCell.Init(new ItemCellModel(itemInfo[0], true, itemInfo[1]));
            SetCountActive(itemCell, itemInfo[1]);
            itemCell.button.SetListener(() => ItemTipUtility.Show(itemInfo[0]));
            itemCell.SetClickListener(() => ItemTipUtility.Show(itemInfo[0]));
            return;
        }
@@ -52,7 +53,7 @@
            itemCell.SetActive(true);
            itemCell.Init(new ItemCellModel(itemID, true, itemCount));
            SetCountActive(itemCell, itemCount);
            itemCell.button.SetListener(() => ItemTipUtility.Show(itemID));
            itemCell.SetClickListener(() => ItemTipUtility.Show(itemID));
        }
        else
        {
@@ -62,7 +63,7 @@
                HeroReturnCallRateHeroWin.worldPos = libButton.transform.position;
                HeroReturnCallRateHeroWin.dataList = GetLibItemList(libID, list);
                HeroReturnCallRateHeroWin.isDownShow = true;
                UIManager.Instance.OpenWindow<HeroReturnCallRateHeroWin>();
                UIManager.Instance.OpenWindowAsync<HeroReturnCallRateHeroWin>().Forget();
            });
        }
    }