yyl
2026-04-24 97de31e9a015cf139f5293a22e1575a43dfb6733
Main/System/HeroReturn/HeroReturnCell.cs
@@ -1,4 +1,5 @@
using UnityEngine;
using Cysharp.Threading.Tasks;
public class HeroReturnCell : MonoBehaviour
{
    [SerializeField] ButtonEx clickButton;
@@ -10,7 +11,7 @@
    {
        clickButton.SetListener(() =>
        {
            UIManager.Instance.OpenWindow<HeroReturnWin>();
            UIManager.Instance.OpenWindowAsync<HeroReturnWin>().Forget();
        });
        int heroID = manager.GetFirstHeroId();