Main/System/HeroReturn/HeroReturnCell.cs
@@ -1,4 +1,5 @@ using UnityEngine; using Cysharp.Threading.Tasks; public class HeroReturnCell : MonoBehaviour { [SerializeField] ButtonEx clickButton; @@ -10,7 +11,7 @@ { clickButton.SetListener(() => { UIManager.Instance.OpenWindow<HeroReturnWin>(); UIManager.Instance.OpenWindowAsync<HeroReturnWin>().Forget(); }); int heroID = manager.GetFirstHeroId();