Main/System/HeroReturn/HeroReturnCheckInWin.cs
@@ -1,4 +1,5 @@ using UnityEngine; using Cysharp.Threading.Tasks; public class HeroReturnCheckInWin : UIBase { @@ -74,7 +75,7 @@ } } rolelhShow.Create(skinID, 1, motionName: "", isLh: true); rolelhShow.Create(skinID, 1, motionName: "", isLh: true).Forget(); OnSecondEvent(); } }