yyl
2026-04-24 97de31e9a015cf139f5293a22e1575a43dfb6733
Main/System/HeroUI/HeroAwakeSelectGiftWin.cs
@@ -1,6 +1,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
/// <summary>
@@ -49,7 +50,7 @@
            slectGos[i].SetActive(i == selectIndex);
            if (i < hero.talentAwakeRandomIDList.Count)
            {
                giftCells[i].Init(hero.talentAwakeRandomIDList[i], 1);
                giftCells[i].Init(hero.talentAwakeRandomIDList[i], 1).Forget();
                var giftConfig = HeroTalentConfig.Get(hero.talentAwakeRandomIDList[i]);
                skillText[i].text = PlayerPropertyConfig.GetFullDescription(giftConfig.AttrID, giftConfig.AttrValue);
            }