| | |
| | | mgTip.SetActive(false); |
| | | // 刷新UI |
| | | Display(); |
| | | |
| | | var temp = Debug.unityLogger.logEnabled; |
| | | Debug.unityLogger.logEnabled = true; |
| | | Debug.LogError("MainWin OnPreOpen 了 特殊标识"); |
| | | Debug.unityLogger.logEnabled = temp; |
| | | } |
| | | |
| | | protected override void OnPreClose() |
| | |
| | | break; |
| | | case PlayerDataType.Face: |
| | | case PlayerDataType.FacePic: |
| | | avatarCell.InitUI(AvatarHelper.GetAvatarModel((int)PlayerDatas.Instance.baseData.PlayerID, |
| | | avatarCell.InitUI(AvatarHelper.GetAvatarModel((int)PlayerDatas.Instance.baseData.PlayerID, |
| | | PlayerDatas.Instance.baseData.face, |
| | | PlayerDatas.Instance.baseData.facePic)).Forget(); |
| | | break; |
| | |
| | | |
| | | fightHeroImg.SetOrgSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon, "HeroHead"); |
| | | } |
| | | |
| | | |
| | | } |
| | | |
| | | void RefreshFightIng(bool isfighting = false) |