Main/System/MainLevel/MainBossEnterWin.cs
@@ -105,7 +105,7 @@ SmallTipWin.worldPos = CameraManager.uiCamera.ScreenToWorldPoint(Input.mousePosition); SmallTipWin.isDownShow = true; UIManager.Instance.OpenWindowAsync<SmallTipWin>().Forget(); }); }).Forget(); } else {