Main/System/OSActivity/OSRankAwardBaseCell.cs
@@ -1,4 +1,4 @@ using System.Collections.Generic; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; @@ -52,7 +52,7 @@ itemCell.SetActive(true); int itemID = award[i][0]; itemCell.Init(new ItemCellModel(itemID, true, award[i][1])); itemCell.button.SetListener(() => ItemTipUtility.Show(itemID)); itemCell.SetClickListener(() => ItemTipUtility.Show(itemID)); } else {