| | |
| | | using Cysharp.Threading.Tasks; |
| | | using Cysharp.Threading.Tasks; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | |
| | |
| | | itemCell.SetActive(true); |
| | | int itemID = ctgConfig.GainItemList[i][0]; |
| | | itemCell.Init(new ItemCellModel(itemID, true, ctgConfig.GainItemList[i][1])); |
| | | itemCell.button.SetListener(() => ItemTipUtility.Show(itemID)); |
| | | itemCell.SetClickListener(() => ItemTipUtility.Show(itemID)); |
| | | } |
| | | else |
| | | { |
| | |
| | | itemCell.SetActive(true); |
| | | int itemID = awards[i][0]; |
| | | itemCell.Init(new ItemCellModel(itemID, true, awards[i][1])); |
| | | itemCell.button.SetListener(() => ItemTipUtility.Show(itemID)); |
| | | itemCell.SetClickListener(() => ItemTipUtility.Show(itemID)); |
| | | } |
| | | else |
| | | { |