hch
2025-07-29 97e922d74b3b016f63cb436fb82f8139718b9deb
Main/Component/UI/Core/TextImage.cs
@@ -20,7 +20,7 @@
    {
        base.Awake();
        base.font = FontUtility.preferred;
        base.material = MaterialUtility.hudMaterial;
        // base.material = MaterialUtility.hudMaterial;
        if (sprite != null)
        {