hch
2025-07-29 97e922d74b3b016f63cb436fb82f8139718b9deb
Main/System/Hero/UIHeroController.cs
@@ -44,7 +44,7 @@
      skeletonGraphic = instanceGO.GetComponentInChildren<SkeletonGraphic>(true);
      var skinConfig = HeroSkinConfig.Get(skinID);
      skeletonGraphic.skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinConfig.SpineRes + "_SkeletonData");
      skeletonGraphic.skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinConfig.SpineRes);
      skeletonGraphic.Initialize(true);
      this.transform.localScale = Vector3.one * scale;
      spineAnimationState = skeletonGraphic.AnimationState;