Main/System/BillboardRank/GuildRankWin.cs
@@ -1,4 +1,5 @@
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
public class GuildRankWin : UIBase
@@ -23,6 +24,7 @@
    {
        manager.OnRefreshFairyList += OnRefreshFairyList;
        scroller.OnRefreshCell += OnRefreshCell;
        GuildManager.Instance.OnUpdateViewFamilyInfo += OnUpdateViewFamilyInfo;
        manager.SendFindGuild(string.Empty, 0, manager.pageCnt);
        manager.ResetQueryParam();
@@ -33,6 +35,12 @@
    {
        manager.OnRefreshFairyList -= OnRefreshFairyList;
        scroller.OnRefreshCell -= OnRefreshCell;
        GuildManager.Instance.OnUpdateViewFamilyInfo -= OnUpdateViewFamilyInfo;
    }
    void OnUpdateViewFamilyInfo(int familyID)
    {
        UIManager.Instance.OpenWindowAsync<GuildPreviewWin>(familyID).Forget();
    }
    public void Display()