Main/System/Battle/BattleObject/HeroBattleObject.cs
@@ -201,6 +201,15 @@ { return motionBase.CanCastSkill(skillSkinConfig); } /// <summary> /// 强制重置MotionBase的技能动画状态 /// 用于技能ForceFinish后防止playingSkillWithAnim卡住后续技能 /// </summary> public void ForceResetMotionSkillState() { motionBase?.ForceResetSkillState(); } public override SkeletonAnimation GetSkeletonAnimation() {