Main/Component/UI/Effect/UIEffectBehaviour.cs
@@ -2,8 +2,6 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class UIEffectBehaviour : MonoBehaviour { private List<ParticleSystem> m_Particles = new List<ParticleSystem>(); @@ -152,7 +150,6 @@ private void OnDisable() { m_RectMask = null; } } }