Main/System/Main/PlayerMainDate.cs
@@ -49,6 +49,14 @@ public void PowerAdd(long power) { if (UIManager.Instance.IsOpened<NewBieWin>() ) { if (UIManager.Instance.GetUI<NewBieWin>().IsFuncOpenGuide()) { return; } } if (prowBool) { prowNum = power; @@ -109,7 +117,7 @@ return; } prowNum = hero.CalculatePower(); prowNum = hero.CalculateFightPower(); prowNumChange = prowNum - HeroUIManager.Instance.lastFightPower.Value; HeroUIManager.Instance.lastFightPower = new KeyValuePair<string, long>(); isAdd = prowNumChange > 0;