Main/System/Settlement/BattleFailWin.cs
@@ -11,7 +11,7 @@ [SerializeField] Button tipEquipBtn; [SerializeField] Button tipHeroPosBtn; string battleName = "ArenaBattleField"; string battleName = "StoryBossBattleField"; protected override void InitComponent() { tipEquipBtn.AddListener(() => @@ -28,6 +28,11 @@ protected override void OnPreOpen() { if (!FirstChargeManager.Instance.GetLocalFail()) { FirstChargeManager.Instance.SetLocalFail(); } FirstChargeManager.Instance.TryPopWin("BattleFailWin"); }