yyl
2026-02-25 9fb3c8e114a67c0cdf353b32b1b50e90414fd597
Main/Manager/UIManager.cs
@@ -657,7 +657,7 @@
        }
        else
        {
            prefab = await ResManager.Instance.LoadAssetAsync<GameObject>("UI", uiName);
            prefab = await ResManager.Instance.LoadAssetAsync<GameObject>("UI", uiName, true);
        }
        if (prefab == null)