Main/Core/NetworkPackage/GameNetSystem.cs
@@ -2,6 +2,7 @@ using System; using System.Collections; using System.Collections.Generic; using Cysharp.Threading.Tasks; public class GameNetSystem : Singleton<GameNetSystem> @@ -116,6 +117,8 @@ { Debug.Log(ex); } Debug.unityLogger.logEnabled = true; mainSocket = new ClientSocket(ServerType.Main); // websocket的断开链接需要处理一下 @@ -299,7 +302,7 @@ LoginManager.Instance.busy = false; StageManager.Instance.ReturnToLoginScene(); StageManager.Instance.ReturnToLoginScene().Forget(); NetLinkWin.Hide(); } }