Main/System/Battle/Skill/SkillFactory.cs
@@ -67,6 +67,7 @@ break; case 3: case 4: case 0: skill = new DotSkill(_caster, skillConfig, vNetData, packList, battleField); break; case 8: @@ -76,6 +77,7 @@ case 6: case 14: case 15: case 16: skill = new MountBuffSkill(_caster, skillConfig, vNetData, packList, battleField); break;