yyl
2026-05-11 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96
Main/System/Battle/SkillEffect/NormalSkillEffect.cs
@@ -21,7 +21,7 @@
    public override void OnMiddleFrameEnd(int times, int hitIndex)
    {
        int mainTargetIndex = BattleUtility.GetMainTargetPositionNum(skillBase, caster, tagUseSkillAttack.HurtList.ToList(), skillConfig);
        int mainTargetIndex = BattleUtility.GetMainTargetPositionNum(skillBase, caster, tagUseSkillAttack.HurtList, skillConfig);
        BattleCamp battleCamp = skillConfig.TagFriendly == 1 ? caster.Camp : caster.GetEnemyCamp();
@@ -57,7 +57,7 @@
            }
        }
        onHit?.Invoke(hitIndex, tagUseSkillAttack.HurtList.ToList());
        onHit?.Invoke(hitIndex, HurtListAsList);
    }
    /// <summary>