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| | | |
| | | //自选礼包的活动 |
| | | public class CustomizedGiftModel : GameSystemManager<CustomizedGiftModel>, IOpenServerActivity |
| | | public class CustomizedGiftModel : GameSystemManager<CustomizedGiftModel>, IOpenServerActivity |
| | | { |
| | | public event Action<int> onStateUpdate; |
| | | public Redpoint enRedPoint = new Redpoint(MainRedDot.CustomizedGiftRedpoint); |
| | |
| | | |
| | | private int GiftAwardRecord; //领取状态 |
| | | |
| | | public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_Activity2; |
| | | public const int activityID = (int)NewDayActivityID.CustomizedGiftWin; |
| | | public static OperationType operaType = OperationType.default35; |
| | | public const int activityID = 99999; |
| | | public static OperationType operaType = (OperationType)99999999; |
| | | //public static OperationType operaType = OperationType.CustomizedGift; |
| | | |
| | | public int actNum; //对应界面 |
| | | public event Action UpdateRechargeGiftActEvent; |
| | |
| | | OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent; |
| | | OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent; |
| | | OperationTimeHepler.Instance.operationAdvanceEvent += OperationAdvanceEvent; |
| | | OpenServerActivityCenter.Instance.Register(activityID, this, activityType); |
| | | OpenServerActivityCenter.Instance.Register(activityID, this); |
| | | |
| | | } |
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