yyl
2026-05-11 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96
Main/System/Main/RightFuncInHome.cs
@@ -1,6 +1,7 @@
using UnityEngine;
using UnityEngine.UI;
using DG.Tweening;
using Cysharp.Threading.Tasks;
//主界面的右边栏缩进功能
public class RightFuncInHome : MonoBehaviour
@@ -29,13 +30,13 @@
        {
            //用于监听界面,打开时缩进右边功能栏,关闭时显示
            ListenWindow("PrivilegeCardWin");
            UIManager.Instance.OpenWindow<PrivilegeCardWin>();
            UIManager.Instance.OpenWindowAsync<PrivilegeCardWin>().Forget();
        });
        storeBtn.AddListener(() =>
        {
            //用于监听界面,打开时缩进右边功能栏,关闭时显示
            ListenWindow("StoreBaseWin");
            UIManager.Instance.OpenWindow<StoreBaseWin>();
            UIManager.Instance.OpenWindowAsync<StoreBaseWin>().Forget();
        });
        clickScreenOtherSpaceEvent.AddListener(() =>
@@ -59,39 +60,39 @@
        {
            //用于监听界面,打开时缩进右边功能栏,关闭时显示
            ListenWindow("DayMissionBaseWin");
            UIManager.Instance.OpenWindow<DayMissionBaseWin>();
            UIManager.Instance.OpenWindowAsync<DayMissionBaseWin>().Forget();
        });
        battlePassBtn.AddListener(() =>
        {
            //用于监听界面,打开时缩进右边功能栏,关闭时显示
            ListenWindow("BattlePassBaseWin");
            UIManager.Instance.OpenWindow<BattlePassBaseWin>();
            UIManager.Instance.OpenWindowAsync<BattlePassBaseWin>().Forget();
        });
        llmjBtn.AddListener(() =>
        {
            //用于监听界面,打开时缩进右边功能栏,关闭时显示
            ListenWindow("ExpSecretCollectionWin");
            UIManager.Instance.OpenWindow<ExpSecretCollectionWin>();
            UIManager.Instance.OpenWindowAsync<ExpSecretCollectionWin>().Forget();
        });
        signBtn.AddListener(() =>
        {
            //用于监听界面,打开时缩进右边功能栏,关闭时显示
            ListenWindow("SignWin");
            UIManager.Instance.OpenWindow<SignWin>();
            UIManager.Instance.OpenWindowAsync<SignWin>().Forget();
        });
        previewBtn.AddListener(() =>
        {
            //用于监听界面,打开时缩进右边功能栏,关闭时显示
            ListenWindow("FunctionPreviewWin");
            UIManager.Instance.OpenWindow<FunctionPreviewWin>();
            UIManager.Instance.OpenWindowAsync<FunctionPreviewWin>().Forget();
        });
        reviewBtn.AddListener(() =>
        {
            UIManager.Instance.OpenWindow<GoodReviewWin>();
            UIManager.Instance.OpenWindowAsync<GoodReviewWin>().Forget();
        });
    }