yyl
2026-05-11 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96
Main/System/OSActivity/OSHeroCallBaseWin.cs
@@ -7,6 +7,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
////开服活动-武将招募活动
@@ -21,18 +22,18 @@
    }
    
    protected override void OpenSubUIByTabIndex()
    protected override async void OpenSubUIByTabIndex()
    {
        switch (functionOrder)
        {
            case 0:
                currentSubUI = UIManager.Instance.OpenWindow<OSRankWin>(4);
                currentSubUI = await UIManager.Instance.OpenWindowAsync<OSRankWin>(4);
                break;
            case 1:
                currentSubUI = UIManager.Instance.OpenWindow<OSRankHeroCallAwardWin>();
                currentSubUI = await UIManager.Instance.OpenWindowAsync<OSRankHeroCallAwardWin>();
                break;
            case 2:
                currentSubUI = UIManager.Instance.OpenWindow<OSRankHeroCallGiftWin>();
                currentSubUI = await UIManager.Instance.OpenWindowAsync<OSRankHeroCallGiftWin>();
                break;
        }
    }