yyl
2026-05-11 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96
Main/System/ViewNPC/ViewNPCManager.cs
@@ -2,6 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
using LitJson;
using Cysharp.Threading.Tasks;
public class ViewNPCManager : GameSystemManager<ViewNPCManager>
{
@@ -141,7 +142,7 @@
        this.viewNPCAttr = viewNPCAttr;
        if (!UIManager.Instance.IsOpened<OtherNPCDetailWin>())
        {
            UIManager.Instance.OpenWindow<OtherNPCDetailWin>();
            UIManager.Instance.OpenWindowAsync<OtherNPCDetailWin>().Forget();
        }
    }