Main/System/Battle/BattleField/BattleField.cs
@@ -111,6 +111,8 @@ { battleObjMgr.Init(this, redTeamList[redTeamIndex], blueTeamList[blueTeamIndex]); } battleRootNode.SetBackground(ResManager.Instance.LoadAsset<Texture>("Texture/FullScreenBg", "battlebg1")); } // 在Run之前要设置完毕 要创建Agent @@ -169,6 +171,8 @@ operationAgent = new HandModeOperationAgent(this); break; } Debug.LogError("battleMode is " + battleMode.ToString()); } public virtual void PlayRecord(RecordAction recordAction)