yyl
2025-08-08 a092d2f76692c87f5396a4f14ae6ab3c17325413
Main/System/Main/HomeWin.cs
@@ -59,8 +59,8 @@
        PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh;
        TaskManager.Instance.OnTaskUpdate += UpdateTask;
        Refresh();
        var battleWin = UIManager.Instance.OpenWindow<BattleWin>();
        battleWin.SetBattleField(BattleManager.Instance.storyBattleField);
        // var battleWin = UIManager.Instance.OpenWindow<BattleWin>();
        // battleWin.SetBattleField(BattleManager.Instance.storyBattleField);
    }
    protected override void OnOpen()
    {
@@ -73,6 +73,8 @@
    {
        PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh;
        TaskManager.Instance.OnTaskUpdate -= UpdateTask;
        //  关闭的时候把战斗界面也给关了 虽然是在外面开的
        UIManager.Instance.CloseWindow<BattleWin>();
    }