| | |
| | | if (currentSubUI != null && currentSubUI.name == "HomeWin") |
| | | { |
| | | //打开主界面的情况下再点击按钮,执行攻击逻辑 |
| | | StoryBattleField storyBattleField = BattleManager.Instance.storyBattleField; |
| | | if (storyBattleField != null) |
| | | { |
| | | storyBattleField.operationAgent.DoNext(); |
| | | } |
| | | } |
| | | } |
| | | SelectBottomTab(index); |
| | |
| | | { |
| | | case 0: |
| | | // 打开主页界面 |
| | | if (!UIManager.Instance.IsOpened<BattleWin>()) |
| | | { |
| | | BattleWin battleWin = UIManager.Instance.OpenWindow<BattleWin>(); |
| | | battleWin.SetBattleField(BattleManager.Instance.storyBattleField); |
| | | } |
| | | else |
| | | { |
| | | BattleWin battleWin = UIManager.Instance.GetUI<BattleWin>(); |
| | | battleWin.SetBattleField(BattleManager.Instance.storyBattleField); |
| | | } |
| | | currentSubUI = UIManager.Instance.OpenWindow<HomeWin>(); |
| | | Debug.Log("打开主城界面"); |
| | | break; |