Main/System/HeroReturn/HeroReturnZhanLingWin.cs
@@ -120,7 +120,7 @@
        var needCount = zhanLingModel.GetLuckValueAward(config.ActTreasureType) - zhanLingModel.subVulue;
        itemNameText.text = Language.Get("HeroReturnZhanLing01", needCount);
        int heroID = zhanLingModel.GetCurrentDisplayCallHeroId();
        int heroID = zhanLingModel.GetFirstHeroId();
        adImg.SetSprite($"HeroReturnZhanLingBG_{heroID}");
        adWordImg.SetSprite($"HeroReturnZhanLingWord_{heroID}");
        adHeroImg.SetSprite($"HeroReturnZhanLingHero_{heroID}");