Main/System/HeroReturn/HeroReturnZhanLingWin.cs
@@ -120,7 +120,7 @@ var needCount = zhanLingModel.GetLuckValueAward(config.ActTreasureType) - zhanLingModel.subVulue; itemNameText.text = Language.Get("HeroReturnZhanLing01", needCount); int heroID = zhanLingModel.GetCurrentDisplayCallHeroId(); int heroID = zhanLingModel.GetFirstHeroId(); adImg.SetSprite($"HeroReturnZhanLingBG_{heroID}"); adWordImg.SetSprite($"HeroReturnZhanLingWord_{heroID}"); adHeroImg.SetSprite($"HeroReturnZhanLingHero_{heroID}");