| | |
| | | quickSettingDic.Add(QuickSettingType.AutoFight_FightPower, new QuickSettingRange(QuickSettingType.AutoFight_FightPower, 2, 1)); |
| | | quickSettingDic.Add(QuickSettingType.AutoFight_Open, new QuickSettingRange(QuickSettingType.AutoFight_Open, 3, 1)); |
| | | quickSettingDic.Add(QuickSettingType.AutoGoldRush, new QuickSettingRange(QuickSettingType.AutoGoldRush, 4, 10, 1)); //自动淘金,9个物品值,1个自动刷新开关 |
| | | quickSettingDic.Add(QuickSettingType.BattleSpeed, new QuickSettingRange(QuickSettingType.BattleSpeed, 14, 1)); |
| | | |
| | | setting = new string(UCharacter, 100); |
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent; |
| | | DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk; |
| | |
| | | AutoFight_FightPower, //是否高战力停止 |
| | | AutoFight_Open, //是否开启自动战斗 |
| | | AutoGoldRush, //自动淘金 |
| | | BattleSpeed, //战斗速度索引 非主线部分 |
| | | } |
| | | |
| | | public class QuickSettingRange |