Main/Core/SFX/SFXPlayUtility.cs
@@ -14,7 +14,7 @@
    {
        var config = EffectConfig.Get(id);
        var bundleName = StringUtility.Contact(ResourcesPath.EFFECT_Folder_Name, config.packageName);
        if (AssetSource.effectFromEditor || AssetBundleUtility.Instance.JudgeExistAsset(bundleName, config.fxName))
        if (!AssetSource.isUseAssetBundle || AssetBundleUtility.Instance.JudgeExistAsset(bundleName, config.fxName))
        {
            return PlayBattleEffect(id, parent, scale);
        }
@@ -59,7 +59,7 @@
    {
        var config = EffectConfig.Get(id);
        var bundleName = StringUtility.Contact(ResourcesPath.EFFECT_Folder_Name, config.packageName);
        if (AssetSource.effectFromEditor || AssetBundleUtility.Instance.JudgeExistAsset(bundleName, config.fxName))
        if (!AssetSource.isUseAssetBundle || AssetBundleUtility.Instance.JudgeExistAsset(bundleName, config.fxName))
        {
            return PlayBattleEffect(id, position, forward, scale);
        }