| | |
| | | { |
| | | var config = EffectConfig.Get(id); |
| | | var bundleName = StringUtility.Contact(ResourcesPath.EFFECT_Folder_Name, config.packageName); |
| | | if (AssetSource.effectFromEditor || AssetBundleUtility.Instance.JudgeExistAsset(bundleName, config.fxName)) |
| | | if (!AssetSource.isUseAssetBundle || AssetBundleUtility.Instance.JudgeExistAsset(bundleName, config.fxName)) |
| | | { |
| | | return PlayBattleEffect(id, parent, scale); |
| | | } |
| | |
| | | { |
| | | var config = EffectConfig.Get(id); |
| | | var bundleName = StringUtility.Contact(ResourcesPath.EFFECT_Folder_Name, config.packageName); |
| | | if (AssetSource.effectFromEditor || AssetBundleUtility.Instance.JudgeExistAsset(bundleName, config.fxName)) |
| | | if (!AssetSource.isUseAssetBundle || AssetBundleUtility.Instance.JudgeExistAsset(bundleName, config.fxName)) |
| | | { |
| | | return PlayBattleEffect(id, position, forward, scale); |
| | | } |