Main/ResModule/ResManager.cs
@@ -249,6 +249,16 @@
            LoadSpriteAsync<T>(directory, name, callBack);
            return;
        }
        else if (typeof(T) == typeof(SkeletonDataAsset))
        {
            //文件目录调整,name中包含了路径
            if (name.Contains("/"))
            {
                directory += name.Substring(0, name.LastIndexOf("/"));
                name = name.Substring(name.LastIndexOf("/") + 1);
            }
        }
        LoadAssetAsyncInternal<T>(directory, name, callBack, needExt);
    }