hch
2025-09-16 a2bc91b79dfa554c072d915cca7bddc139942b29
Main/System/HeroUI/HeroPosWin.cs
@@ -346,7 +346,7 @@
            else
            {
                sceneHero[i].SetActive(true);
                sceneHero[i].Display(teamHero.guid, i, flyFrom >= 0, true);
                sceneHero[i].Display(teamHero.guid, i, flyFrom >= 0, flyFrom != -2 ? true : false);
                //按scenePosImgs 顺序排序对应位置
                sceneHero[i].transform.position = scenePosImgs[i].transform.position;
                sceneHero[i].transform.localScale = Vector3.one;